Variable Curvature Line Source

Perfect your understanding of line source behavior to optimize your mechanical design and use of electronic settings.
Book a session

Learning objectives

Understand the acoustic behavior of a variable curvature line source and its sonic performances over the audience
Master the physical deployment of a variable curvature line so that electronic adjustments become optimization rather than correction
Design a variable curvature line source in Soundvision software, using advanced setting tools for inter-element angles and FIR filters

Modalities

Prerequisites Knowledge in acoustics and live sound reproduction
Technical English
Duration 7 hours
Participants 12 maximum
Learning format Instructor-led session: onsite classroom
Teaching methods Presentation
Languages Session delivered in local language
Material written in technical English
Instructor profile Live sound expert, selected, trained, certified and regularly updated by L-Acoustics education team
Certification Attendance to the session

Learning Agenda

ONSITE - Morning

DIRECTIVITY CONTROL
1.5 hour

Fresnel analysis
Line source behavior

SPL COVERAGE
2 hours

Absolute throw
Relative throw
Mean SPL
SPL profiles

ONSITE - Afternoon

FREQUENCY RESPONSE
2 hours

HF flatness
Tonal balance homogeneity

SOUNDVISION PROCESS
1.5 hour

Source definition
SPL target optimization
Autosolvers assistance

Required Equipment

Instructor-led session Computer with a mouse and latest version of Soundvision and LA Network Manager software: L-Acoustics website Note pad and pen

Earned benefits

Upon completion, the participant is granted with a Certificate and a 1-year account activation/extension on the online L-Acoustics Education platform. In the platform, the membership to the Variable Curvature Line Source group opens access to:
  • Always up-to-date Variable Curvature Line Source material in the Learning center
  • Forum gathering all the Variable Curvature Line Source certified learners and instructors
Need more details on this course?
See the documentation
Contact us

Hey human, please solve this simple math question. Thank you!

=